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ROTIS.QLE
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Text File
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1997-09-04
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15KB
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400 lines
// QOOLE
// Brushes: 15
// Entities: 4
// Objects: 33
{ // Brush 0
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000022 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000022 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) dung01_2 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000022 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000022 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) dung01_2 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000022 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000022 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) dung01_2 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000022 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000022 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) dung01_2 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000022 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000022 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) dung01_2 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000022 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000022 500.0 0.0 ) ( -2.0 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -1.0 ) ( 500.0 0.0 -1.000022 ) ( 0.0 500.0 -1.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 1.0 ) ( 0.0 500.0 1.0 ) ( 500.0 0.0 1.000022 ) dung01_2 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000022 500.0 0.0 ) metal1_7 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000022 500.0 0.0 ) ( -2.0 0.0 500.0 ) metal1_7 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) metal1_7 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) metal1_7 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) metal1_7 0 0 0 1.00 1.00
( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 2.000022 ) metal1_7 0 0 0 1.00 1.00
} // Brush 6
{ // Brush 7
( 2.0 0.0 0.0 ) ( 2.0 0.0 500.0 ) ( 2.000022 500.0 0.0 ) metal1_7 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -2.000022 500.0 0.0 ) ( -2.0 0.0 500.0 ) metal1_7 0 0 0 1.00 1.00
( 0.0 -48.0 0.0 ) ( 0.0 -48.0 500.0 ) ( 500.0 -47.999954 0.0 ) metal1_7 0 0 0 1.00 1.00
( 0.0 48.0 0.0 ) ( 500.0 48.0 0.0 ) ( 0.0 48.0 500.0 ) metal1_7 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) metal1_7 0 0 0 1.00 1.00
( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 2.000022 ) metal1_7 0 0 0 1.00 1.00
} // Brush 7
{ // Brush 8
( 3.000005 0.0 0.0 ) ( 3.000403 0.0 500.0 ) ( 2.999907 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( -2.999995 0.0 0.0 ) ( -3.000196 500.0 0.0 ) ( -3.000273 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -20.000002 ) ( 500.0 0.0 -19.999981 ) ( 0.0 500.0 -20.000002 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 20.00005 ) ( 0.0 500.0 20.00005 ) ( 500.0 0.0 20.000027 ) metal1_6 0 0 0 1.00 1.00
( 0.0 3.0 0.0 ) ( 500.0 3.000141 0.0 ) ( 0.0 3.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -3.0 0.0 ) ( 0.0 -3.0 500.0 ) ( 500.0 -2.999925 0.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 8
{ // Brush 9
( 4.242656 0.0 0.0 ) ( 357.795959 0.0 353.553436 ) ( 4.242857 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 4.24266 ) ( 0.0 500.0 4.242563 ) ( 353.553467 0.0 357.795929 ) metal1_6 0 0 0 1.00 1.00
( -17.78174 0.0 0.0 ) ( -17.781881 500.0 0.0 ) ( -371.335114 0.0 353.553406 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -3.000002 0.0 ) ( 0.0 -2.999929 500.0 ) ( 500.0 -3.000045 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 2.999999 0.0 ) ( 500.0 2.999978 0.0 ) ( 0.0 3.000041 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 8.999969 ) ( 0.0 500.0 8.999969 ) ( 500.0 0.0 8.999948 ) metal1_6 0 0 0 1.00 1.00
} // Brush 9
{ // Brush 10
( 0.0 0.0 4.24266 ) ( 0.0 500.0 4.242564 ) ( 353.553467 0.0 -349.310638 ) metal1_6 0 0 0 1.00 1.00
( -4.242649 0.0 0.0 ) ( -4.242849 500.0 0.0 ) ( -357.796021 0.0 353.553406 ) metal1_6 0 0 0 1.00 1.00
( 17.781742 0.0 0.0 ) ( 371.335114 0.0 353.553406 ) ( 17.781883 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -3.0 0.0 ) ( 0.0 -2.999958 500.0 ) ( 500.0 -2.999956 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 2.999999 0.0 ) ( 500.0 3.00005 0.0 ) ( 0.0 3.000072 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 8.99997 ) ( 0.0 500.0 8.99997 ) ( 500.0 0.0 8.999949 ) metal1_6 0 0 0 1.00 1.00
} // Brush 10
{ // Brush 11
( 3.000005 0.0 0.0 ) ( 3.000403 0.0 500.0 ) ( 2.999907 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( -2.999995 0.0 0.0 ) ( -3.000196 500.0 0.0 ) ( -3.000273 0.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 -20.000002 ) ( 500.0 0.0 -19.999981 ) ( 0.0 500.0 -20.000002 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 20.00005 ) ( 0.0 500.0 20.00005 ) ( 500.0 0.0 20.000027 ) metal1_6 0 0 0 1.00 1.00
( 0.0 3.0 0.0 ) ( 500.0 3.000141 0.0 ) ( 0.0 3.0 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -3.0 0.0 ) ( 0.0 -3.0 500.0 ) ( 500.0 -2.999925 0.0 ) metal1_6 0 0 0 1.00 1.00
} // Brush 11
{ // Brush 12
( 4.242656 0.0 0.0 ) ( 357.795959 0.0 353.553436 ) ( 4.242857 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 4.24266 ) ( 0.0 500.0 4.242563 ) ( 353.553467 0.0 357.795929 ) metal1_6 0 0 0 1.00 1.00
( -17.78174 0.0 0.0 ) ( -17.781881 500.0 0.0 ) ( -371.335114 0.0 353.553406 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -3.000002 0.0 ) ( 0.0 -2.999929 500.0 ) ( 500.0 -3.000045 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 2.999999 0.0 ) ( 500.0 2.999978 0.0 ) ( 0.0 3.000041 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 8.999992 ) ( 0.0 500.0 8.999992 ) ( 500.0 0.0 8.99997 ) metal1_6 0 0 0 1.00 1.00
} // Brush 12
{ // Brush 13
( 0.0 0.0 4.24266 ) ( 0.0 500.0 4.242564 ) ( 353.553467 0.0 -349.310638 ) metal1_6 0 0 0 1.00 1.00
( -4.242649 0.0 0.0 ) ( -4.242849 500.0 0.0 ) ( -357.796021 0.0 353.553406 ) metal1_6 0 0 0 1.00 1.00
( 17.781742 0.0 0.0 ) ( 371.335114 0.0 353.553406 ) ( 17.781883 500.0 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 -3.0 0.0 ) ( 0.0 -2.999958 500.0 ) ( 500.0 -2.999956 0.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 2.999999 0.0 ) ( 500.0 3.00005 0.0 ) ( 0.0 3.000072 500.0 ) metal1_6 0 0 0 1.00 1.00
( 0.0 0.0 8.999993 ) ( 0.0 500.0 8.999993 ) ( 500.0 0.0 8.999971 ) metal1_6 0 0 0 1.00 1.00
} // Brush 13
{ // Brush 14
( 0.0 -60.0 0.0 ) ( 0.0 -60.0 500.0 ) ( 500.0 -60.000671 0.0 ) metal1_7 0 0 0 1.00 1.00
( 2.0 0.0 0.0 ) ( 2.00004 0.0 500.0 ) ( 2.00038 500.0 0.0 ) metal1_7 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.0 ) ( 0.0 500.0 -2.000022 ) metal1_7 0 0 0 1.00 1.00
( -2.0 0.0 0.0 ) ( -1.999664 500.0 0.0 ) ( -2.000004 0.0 500.0 ) metal1_7 0 0 0 1.00 1.00
( 0.0 0.0 2.0 ) ( 0.0 500.0 1.999978 ) ( 500.0 0.0 2.0 ) metal1_7 0 0 0 1.00 1.00
( 0.0 60.0 0.0 ) ( 500.0 60.0 0.0 ) ( 0.0 60.0 500.0 ) metal1_7 0 0 0 1.00 1.00
( 2.8125 0.0 0.0 ) ( -350.740875 0.0 353.553406 ) ( 2.81288 500.0 0.0 ) metal1_7 0 0 0 1.00 1.00
( 2.8125 0.0 0.0 ) ( 356.365875 0.0 353.553406 ) ( 2.812879 500.0 0.0 ) metal1_7 0 0 0 1.00 1.00
( -2.8125 0.0 0.0 ) ( -2.812164 500.0 0.0 ) ( -356.365875 0.0 353.553406 ) metal1_7 0 0 0 1.00 1.00
( 0.0 0.0 2.8125 ) ( 0.0 500.0 2.812164 ) ( 353.553406 0.0 356.365845 ) metal1_7 0 0 0 1.00 1.00
} // Brush 14
{ // Entity 0
"classname" "worldspawn"
"wad" "qoole.wad"
} // Entity 0
{ // Entity 1
"classname" "light_flame_small_yellow"
"origin" "0 0 0"
"light" "300"
} // Entity 1
{ // Entity 2
"classname" "light_flame_small_yellow"
"origin" "0 0 0"
"light" "300"
} // Entity 2
{ // Entity 3
"classname" "light_flame_small_yellow"
"origin" "0 0 0"
"light" "300"
} // Entity 3
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1
Entity: 0
} // Object 0
{ // Object 1 :
Position: (0.999999, 87.499939, 61.999985)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 2, 3, 4, 5
} // Object 1
{ // Object 2 :
Position: (0.000001, 20.500061, -18.999985)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 1
} // Object 2
{ // Object 3 :
Position: (0.000001, 0.500061, -18.999985)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 2
} // Object 3
{ // Object 4 :
Position: (0.000001, -17.499939, -18.999985)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 3
} // Object 4
{ // Object 5 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 6, 7, 16
} // Object 5
{ // Object 6 :
Position: (-3.499999, 9.000061, -26.999985)
Orientation (rad): (-0.261799, 0.0, -0.000001)
Scale: (1.000001, 0.583338, 1.0)
Brush: 0
} // Object 6
{ // Object 7 :
Position: (0.250019, 4.250061, -25.999985)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 8, 9, 11, 15
} // Object 7
{ // Object 8 :
Position: (-1.250018, -1.75, 1.0)
Orientation (rad): (0.261798, 0.0, 0.0)
Scale: (1.000004, 0.583338, 1.0)
Brush: 1
} // Object 8
{ // Object 9 :
Position: (-1.250018, -1.75, 1.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 10
} // Object 9
{ // Object 10 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (-0.261799, 0.0, -0.000001)
Scale: (1.000001, 0.583338, 1.0)
Brush: 2
} // Object 10
{ // Object 11 :
Position: (3.749982, -4.75, -1.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 12, 13
} // Object 11
{ // Object 12 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.261798, 0.0, 0.0)
Scale: (1.000005, 0.583338, 1.0)
Brush: 3
} // Object 12
{ // Object 13 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 14
} // Object 13
{ // Object 14 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (-0.261799, 0.0, -0.000001)
Scale: (1.000001, 0.583338, 1.0)
Brush: 4
} // Object 14
{ // Object 15 :
Position: (-3.750018, 4.75, -1.0)
Orientation (rad): (0.261798, 0.0, 0.0)
Scale: (1.000005, 0.583338, 1.0)
Brush: 5
} // Object 15
{ // Object 16 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 17, 18, 20
} // Object 16
{ // Object 17 :
Position: (0.000001, -50.499939, 13.000015)
Orientation (rad): (1.570796, 1.570796, 1.570794)
Scale: (1.0, 0.208336, 1.0)
Brush: 6
} // Object 17
{ // Object 18 :
Position: (0.000001, -58.499939, 5.000015)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 19
} // Object 18
{ // Object 19 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (-3.141593, 0.0, 3.141591)
Scale: (1.0, 0.208336, 1.0)
Brush: 7
} // Object 19
{ // Object 20 :
Position: (0.0, 8.500061, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 21, 22, 26, 32
} // Object 20
{ // Object 21 :
Position: (0.000001, 35.0, -7.999985)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 8
} // Object 21
{ // Object 22 :
Position: (0.000006, 35.0, 49.000038)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 23, 24
} // Object 22
{ // Object 23 :
Position: (7.0, 0.0, -30.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 9
} // Object 23
{ // Object 24 :
Position: (-37.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 25
} // Object 24
{ // Object 25 :
Position: (30.0, 0.0, -30.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 10
} // Object 25
{ // Object 26 :
Position: (0.0, -43.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 27, 28
} // Object 26
{ // Object 27 :
Position: (-0.000004, 0.0, -8.000008)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 11
} // Object 27
{ // Object 28 :
Position: (0.000001, 0.0, 49.000015)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 29, 30
} // Object 28
{ // Object 29 :
Position: (7.0, 0.0, -30.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 12
} // Object 29
{ // Object 30 :
Position: (-37.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 31
} // Object 30
{ // Object 31 :
Position: (30.0, 0.0, -30.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 13
} // Object 31
{ // Object 32 : Rect Prism (8 sided)
Position: (0.000001, 0.0, 21.000015)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 14
} // Object 32